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This is a course that provides a comprehensive look at some of the major innovations, ideas and components that surround us in today’s digital art environment. We have tried to focus on the subjects that Media Artists should be submerging themselves into – exploring, researching and pursuing as areas of creativity and professional development. We feel that it is critical for students to enter the real world with a solid understanding of these history, concepts, tools and innovators in order to fully engage with other creatives and programmers, and move with confidence through a very complex industry that is in constant change.
• 3D printing
• Microcomputers/processors
• Planned Obsolescence
• Video Games: History and Implications
• Virtual Reality
• Augmented Reality
• Copyright and Creative Commons
• Artificial Intelligence
• The Deep/Dark Web
• Robotics
• Digital Citizenship & Health